About: EncSecurityDiamondCity.txt   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

AttributesValues
rdfs:label
  • EncSecurityDiamondCity.txt
dcterms:subject
dbkwik:fallout/pro...iPageUsesTemplate
response
  • What?
  • Whoa!
  • 10.0
  • 6.31152E9
  • Look out!
  • Yeah?
  • No!
  • Nothing.
  • {Quick and violent shove, a sharp, short exertion!} Hunh!
  • {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Rrrraaaaarrggghhhh!
  • {Struck by a weapon or bullet, a short, violent grunt of pain.} Weergh!
  • {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} *heavy breathing* *cough cough*
  • {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Aaaayyyaarrrrgghh!
  • {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Yearrgh!
  • {Struck by a weapon or bullet, a short, violent grunt of pain.} Agh!
  • {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Aggghh!
  • {A quick grunt or exertion, blocking a heavy blow from your opponent} Nargh!
  • {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Rrarggh!
  • {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} Agh! *cough* *wheeze*
  • {Quick and violent shove, a sharp, short exertion!} Yah!
  • {A quick grunt or exertion, blocking a heavy blow from your opponent} Unf!
  • {Struck by a weapon or bullet, a short, violent grunt of pain.} Argh!
  • {A quick grunt or exertion, blocking a heavy blow from your opponent} Grrh!
  • {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Yyyaaaarrgghh!
  • {Quick and violent shove, a sharp, short exertion!} Gah!
  • {A quick grunt or exertion, blocking a heavy blow from your opponent} Gah!
  • {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Nyyarrggh!
  • {Struck by a weapon or bullet, a short, violent grunt of pain.} Yeagh!
  • {Struck by a weapon or bullet, a short, violent grunt of pain.} Nargh!
  • {A quick grunt or exertion, blocking a heavy blow from your opponent} Nnh!
  • {Struck by a weapon or bullet, a short, violent grunt of pain.} Oof!
  • {Quick and violent shove, a sharp, short exertion!} Rargh!
  • {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Grrargh!
  • {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} Oof! *heavy breathing*
  • {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Hyargh!
  • {to yourself - sound of hearing something suspicious and maybe threatening / Suspicious} Hmm?
  • Here one second, gone the next. Who moves that fast?
  • {just got hit hard in the chest} Can't... breathe...
  • {warning off intruders / Suspicious} You don't belong here. Get lost.
  • {A quick impact and death rattle, short and violent.} Gah.
  • {muttering to yourself} Getting' a bad feeling here...
  • {to yourself - think you saw something suspicious and maybe threatening / Suspicious} Thought I saw something.
  • *sigh of relief* Just noises.
  • {You hear a noise somewhere out in the darkness, startled.} Who?
  • {to yourself - hearing something suspicious and maybe threatening / Puzzled} What's that noise?
  • {A quick impact and death rattle, short and violent.} Hunh.
  • {just got hit in the head} Ugh.. What? What just happened?
  • All right. Still in one piece.
  • Brought this on yourself!
  • Come back here, damn it!
  • Come on. Who's there?
  • Coward.
  • Dammit! Where'd you go?
  • Damn pickpockets!
  • Eh. Trick of the light.
  • Find 'em!
  • Found you!
  • Get back!
  • Get behind something!
  • Get down!
  • Get out of there!
  • Getting swamped!
  • Given me no choice!
  • Go around! I got you.
  • Go for it! I got you.
  • Gone... gotta be...
  • Got company!
  • Guess it was nothing.
  • Guess my good karma's paying off.
  • Have it your way!
  • He vanished!
  • Heh. False alarm.
  • Here we go.
  • Hiding? What are you, scared?
  • Hit 'em from the sides!
  • Hmm. Guess it's gone.
  • Huh. Gone now.
  • Huh. Weird.
  • Huh. Whatever.
  • I ain't dying without a fight!
  • I don't see anything. Think we're okay.
  • I got your damn loot right here!
  • I had no choice.
  • I know it's you!
  • I lost 'em!
  • I saw that!
  • I'll find you!
  • If that's what you want!
  • Incoming!
  • It's over. For now.
  • Jumpy tonight.
  • Just get of there!
  • Just keep going!
  • Keep 'em off me!
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software