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An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

This file contains functions that wrap other BioWare functions to provide extra functionality, such as increasing the caster level or saving throw DC for a spell, based on certain conditions. These functions also enable the Grimoire content to be made compatible with other systems, such as the Player Resource Consortium hak packs. This file defines no constants.

AttributesValues
rdfs:label
  • Sg inc wrappers
rdfs:comment
  • This file contains functions that wrap other BioWare functions to provide extra functionality, such as increasing the caster level or saving throw DC for a spell, based on certain conditions. These functions also enable the Grimoire content to be made compatible with other systems, such as the Player Resource Consortium hak packs. This file defines no constants.
dcterms:subject
param5default
  • OBJECT_SELF
  • EFFECT_TYPE_INVALIDEFFECT
  • OBJECT_TYPE_CREATURE
param6default
  • 0(xsd:integer)
  • [0.0,0.0,0.0]
returns
  • int
  • object
  • void
Name
  • SGApplyEffectAtLocation
  • SGApplyEffectToObject
  • SGGetCasterLevel
  • SGGetFirstObjectInShape
  • SGGetMetaMagicFeat
  • SGGetNextObjectInShape
  • SGGetRacialType
  • SGGetReflexAdjustedDamage
  • SGGetSpellSaveDC
  • SGIsLivingCreature
  • SGIsTargetHumanoid
  • SGMaximizeOrEmpower
  • SGMyResistSpell
  • SGMySavingThrow
  • SGRemoveAllSpellEffects
  • SGRemoveEffect
  • SGRemoveEffects
  • SGRemoveMultipleEffects
  • SGRemoveSpellEffects
param
  • object oTarget
  • location lTarget
  • object oCaster
  • object oCreature
  • float fDuration
  • int nDurationType
  • int iMetamagic
  • effect eEffect
  • float fDelay
  • int iBonus
  • int nDamage
  • int nDC
  • int nObjectFilter
  • effect eEff
  • float fSize
  • int bLineOfSight
  • int bMagicalEffectsOnly
  • int iDieType
  • int iEffectType
  • int iEffectType1
  • int iEffectType2
  • int iEffectType3
  • int iNumDice
  • int iSpellId
  • int nID
  • int nSaveType
  • int nSavingThrow
  • int nShape
  • object oSaveVersus
  • vector vOrigin
param2default
  • 1(xsd:integer)
param1default
  • OBJECT_SELF
param3default
  • 0(xsd:integer)
  • TRUE
  • OBJECT_INVALID
dbkwik:nwn/property/wikiPageUsesTemplate
param4default
  • 0(xsd:integer)
  • TRUE
  • FALSE
  • OBJECT_INVALID
  • SAVING_THROW_TYPE_NONE
abstract
  • This file contains functions that wrap other BioWare functions to provide extra functionality, such as increasing the caster level or saving throw DC for a spell, based on certain conditions. These functions also enable the Grimoire content to be made compatible with other systems, such as the Player Resource Consortium hak packs. This file defines no constants.
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