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Combined Arms is a fairly advanced technology in Civilization games.

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  • Combined Arms
  • Combined arms
rdfs:comment
  • Combined Arms is a fairly advanced technology in Civilization games.
  • Combined arms is an approach to warfare which seeks to integrate different combat arms of a military to achieve mutually complementary effects (for example, using infantry and armor in an urban environment, where one supports the other, or both support each other). Combined arms doctrine contrasts with segregated arms where each military unit is composed of only one type of soldier or weapon system. Segregated arms is the traditional method of unit/force organisation, employed to provide maximum unit cohesion and concentration of force in a given weapon or unit type.
  • Combined Arms is a limited time Crucible event that was first available for play on September 19 to September 21. It includes a collection of two different gametypes with altered settings. These two gametypes are Control and Clash. The main difference between playing these gametypes the traditional way, or through Combined Arms, is a setting that allows more vehicles and Heavy Ammo to spawn and be utilized by the players. Guardians can control Pikes and Interceptors more frequently in the Combined Arms gametype, than one would in traditional Control and Clash.
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dbkwik:civilizatio...iPageUsesTemplate
dbkwik:destiny/pro...iPageUsesTemplate
dbkwik:military/pr...iPageUsesTemplate
abstract
  • Combined Arms is a fairly advanced technology in Civilization games.
  • Combined Arms is a limited time Crucible event that was first available for play on September 19 to September 21. It includes a collection of two different gametypes with altered settings. These two gametypes are Control and Clash. The main difference between playing these gametypes the traditional way, or through Combined Arms, is a setting that allows more vehicles and Heavy Ammo to spawn and be utilized by the players. Guardians can control Pikes and Interceptors more frequently in the Combined Arms gametype, than one would in traditional Control and Clash. The rules remain the same as their traditional gametypes. ja:コンバインアームズ
  • Combined arms is an approach to warfare which seeks to integrate different combat arms of a military to achieve mutually complementary effects (for example, using infantry and armor in an urban environment, where one supports the other, or both support each other). Combined arms doctrine contrasts with segregated arms where each military unit is composed of only one type of soldier or weapon system. Segregated arms is the traditional method of unit/force organisation, employed to provide maximum unit cohesion and concentration of force in a given weapon or unit type. Though the lower-echelon units of a combined arms team may be of similar types, a balanced mixture of such units are combined into an effective higher-echelon unit, whether formally in a table of organization or informally in an ad hoc solution to a battlefield problem. For example an armored division — the modern paragon of combined arms doctrine — consists of a mixture of infantry, tank, artillery, reconnaissance, and perhaps even helicopter units, all coordinated and directed by a unified command structure. Also, most modern military units can, if the situation requires it, call on yet more branches of the military, such as fighter or bomber aircraft or naval forces, to support their operations. The mixing of arms is sometimes pushed down below the level where homogeneity ordinarily prevails, for example by temporarily attaching a tank company to an infantry battalion.
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