| rdfs:comment
| - All links are direct to the official SWG site. This is a small overview of content added to the game since 2006 PvE:
* Corellian captives (around lvl 35-45 questline).
* Ruins of Restuss (pvp zone) and it's rewards: weapons and armor.
* Rebel and imperial themeparks revamp, now for high lvl (80-90).
* Azure Cabal (lvl 80-90 questline).
* Aurilia village revamp, with Heroic instances: Axvka Min and IG88, Imperial Star Destroyer, Tusken raid, Exar Kun and rewards.
* Space station Nova Orion, with it's own space sector full of new tier 6 to tier 10 ships.
* Meatlump humour themepark (lvl 65-90, escalating depending in your lvl).
* Legacy (from lvl 1-45 questline, some boring some cool).
* Battle of Hoth
* Even morelegacy quest
* Death Troopers (New zo
|
| abstract
| - All links are direct to the official SWG site. This is a small overview of content added to the game since 2006 PvE:
* Corellian captives (around lvl 35-45 questline).
* Ruins of Restuss (pvp zone) and it's rewards: weapons and armor.
* Rebel and imperial themeparks revamp, now for high lvl (80-90).
* Azure Cabal (lvl 80-90 questline).
* Aurilia village revamp, with Heroic instances: Axvka Min and IG88, Imperial Star Destroyer, Tusken raid, Exar Kun and rewards.
* Space station Nova Orion, with it's own space sector full of new tier 6 to tier 10 ships.
* Meatlump humour themepark (lvl 65-90, escalating depending in your lvl).
* Legacy (from lvl 1-45 questline, some boring some cool).
* Battle of Hoth
* Even morelegacy quest
* Death Troopers (New zone with walking dead, made after the Death Trooper novel that came out oct. 14th 2009)
* GCW Update: New planetary control and a brand new invasion system more info. here, here & here PvP
* Restuss city in Rori is a pvp battleground.
* A galaxy at war (static bases with pvp objectives and rewards).
* Freedom Station (little Deep Space revamp, with rebel station operative and pvp objectives).
* Galactic Civil War ranks and rewards (can be achieved solely from pve, but it's slower).
* New PvP Instances(battlefields) with new rewards and armor
* Buffs remains after death with a 10% decay of original timer Professions (all of them got expertise revamps and tweaks)
* Entertainers: new buff system, new instrument and holograms.
* Beast master expertise: incubators and mutations.
* RE-engineering for weaponsmiths, armorsmiths and tailors.
* New weaponsmith system, with cores, levels and subcomponents.
* Camp crafting (from little tents to sofisticated stations).
* Smuggling system (with pvp ingredients).
* Three Gunboats and the Naboo N-1 fighter.
* Gimbal correction for stabilizing multiplayer ship turrets.
* Sabers, crystals and robes from Restuss and collections.
* New DoT system.
* Marauder assault and battle armor schematics (through quests)
* Droid Engineer's: Got new droids and Cybernetics Other features
* New rotation axis for decorating.
* Anti-spammer, player driven, system: wardens.
* City and PA update together with structure traders
* New Color Palette
* Can equipt Appearance items
* Beast masters can now Craft Holoebeasts
* Station Voice System. Makes you able to voice talk with players ingame without being ingame New Game Functions
* Integrated voice communication system, free of charge.
* Storyteller and schematics to store your creations for fast deployment.
* Team pick up point.
* Collection system (like EQ2). Some give xp, some items, some schematics, some badges, etc. It's really a very important core part of the game right now (for example, gunboats schematics or the new jedi robes and sabers are part of collection system).
* Trade Card Game (New game, that you get for free with the regular SWG subscription. Includes new SWG loot and more)
* Chronicle system. New "proffesion" that makes you able to make your own quest's
* And a sneak peak of the loot Interface
* Bazaar have been updated with search by attribute and level
* New guild interface.
* New profile and searching system.
|