Time Taken: In general, 15 minutes, then one hour, then one day, then two days. May be customized by circumstances. Specializations: Type or model transport — YT-1300 transport, Gallofree medium transport, Corellian Action VI transport. Characters with this skill can repair and modify space Transports. Each roll may repair one damaged component aboard a particular Transport. The cost and difficulty to repair a vessel depends on how badly it is damaged, and what systems have been hit. See "Using Repair Skills" above for difficulties and costs associated with various systems which may be damaged.
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| - Time Taken: In general, 15 minutes, then one hour, then one day, then two days. May be customized by circumstances. Specializations: Type or model transport — YT-1300 transport, Gallofree medium transport, Corellian Action VI transport. Characters with this skill can repair and modify space Transports. Each roll may repair one damaged component aboard a particular Transport. The cost and difficulty to repair a vessel depends on how badly it is damaged, and what systems have been hit. See "Using Repair Skills" above for difficulties and costs associated with various systems which may be damaged.
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| - Time Taken: In general, 15 minutes, then one hour, then one day, then two days. May be customized by circumstances. Specializations: Type or model transport — YT-1300 transport, Gallofree medium transport, Corellian Action VI transport. Characters with this skill can repair and modify space Transports. Each roll may repair one damaged component aboard a particular Transport. The cost and difficulty to repair a vessel depends on how badly it is damaged, and what systems have been hit. See "Using Repair Skills" above for difficulties and costs associated with various systems which may be damaged.
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