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Hacker Evolution and its sequel, Hacker Evolution: Untold, are hacking games by exosyphen studios. They are a Spiritual Successor to Uplink except with less of a Wide Open Sandbox and more of a tighter focus on storytelling. The second game is notable for having customizable map pictures for each mission, so that the game can simulate hacking individual devices in a single building and what not. A third, RTS-esque game, Hacker Evolution: Duality has recently been released. This game series provides examples of the following tropes:

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  • Hacker Evolution
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  • Hacker Evolution and its sequel, Hacker Evolution: Untold, are hacking games by exosyphen studios. They are a Spiritual Successor to Uplink except with less of a Wide Open Sandbox and more of a tighter focus on storytelling. The second game is notable for having customizable map pictures for each mission, so that the game can simulate hacking individual devices in a single building and what not. A third, RTS-esque game, Hacker Evolution: Duality has recently been released. This game series provides examples of the following tropes:
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  • Hacker Evolution and its sequel, Hacker Evolution: Untold, are hacking games by exosyphen studios. They are a Spiritual Successor to Uplink except with less of a Wide Open Sandbox and more of a tighter focus on storytelling. The second game is notable for having customizable map pictures for each mission, so that the game can simulate hacking individual devices in a single building and what not. A third, RTS-esque game, Hacker Evolution: Duality has recently been released. This game series provides examples of the following tropes: * AI Is a Crapshoot: The main plot of both games * Disproportionate Retribution: In Hacker Evolution: Untold, John kills Brian's family just because of a bit of hacking! * Fighting a Shadow: John Davis in the first game is actually a decoy for Xenti's AI * Gone Horribly Right: In Hacker Evolution: Untold, Xenti's AI was originally supposed to be an automatic marketing tool. It starts killing people who are resistant to marketing * It's Personal: John in the second game * Kick the Dog: John in the second game * The Singularity: The plot of the second game. * Temporal Paradox: The first game involves informational time travel. The player character, Brian, is supporting Xenti's AI from the future, basically fighting himself.
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