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An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

This is a list of missing sounds from the game, with their respective paths. Same as the texture list, this list could be incomplete due to some OA-specific sounds missing. Based on OpenArena SVN revision 922 compared with Q3 and TA sounds. Notes: * OpenArena does not require all sounds to be 22Khz: if you wish, you can also use 44Khz sound files as well. * Here's a sort of guide about missionpack audio lines.

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rdfs:label
  • List of missing sounds
rdfs:comment
  • This is a list of missing sounds from the game, with their respective paths. Same as the texture list, this list could be incomplete due to some OA-specific sounds missing. Based on OpenArena SVN revision 922 compared with Q3 and TA sounds. Notes: * OpenArena does not require all sounds to be 22Khz: if you wish, you can also use 44Khz sound files as well. * Here's a sort of guide about missionpack audio lines.
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abstract
  • This is a list of missing sounds from the game, with their respective paths. Same as the texture list, this list could be incomplete due to some OA-specific sounds missing. Based on OpenArena SVN revision 922 compared with Q3 and TA sounds. Notes: * OpenArena does not require all sounds to be 22Khz: if you wish, you can also use 44Khz sound files as well. * Here's a sort of guide about missionpack audio lines.
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