About: Kal'Sha class   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

The Kal'Sha class storage facility is a structure that is part of Klingon colonies. These structures emphasize the Klingon Empire's readiness for war. Within its many chambers, the raw materials needed for producing war machines are stored for later use. This building has a hub structure with storage areas located in the different 'wings' that radiate out of the central part of the facility. Cargo craft are known to land on top of the structure where they load and unload their cargo pods. The different wings are labelled into three categories; raw materials, processed materials and food/water. (ST video game: New Worlds)

AttributesValues
rdfs:label
  • Kal'Sha class
rdfs:comment
  • The Kal'Sha class storage facility is a structure that is part of Klingon colonies. These structures emphasize the Klingon Empire's readiness for war. Within its many chambers, the raw materials needed for producing war machines are stored for later use. This building has a hub structure with storage areas located in the different 'wings' that radiate out of the central part of the facility. Cargo craft are known to land on top of the structure where they load and unload their cargo pods. The different wings are labelled into three categories; raw materials, processed materials and food/water. (ST video game: New Worlds)
dcterms:subject
dbkwik:memory-beta...iPageUsesTemplate
abstract
  • The Kal'Sha class storage facility is a structure that is part of Klingon colonies. These structures emphasize the Klingon Empire's readiness for war. Within its many chambers, the raw materials needed for producing war machines are stored for later use. This building has a hub structure with storage areas located in the different 'wings' that radiate out of the central part of the facility. Cargo craft are known to land on top of the structure where they load and unload their cargo pods. The different wings are labelled into three categories; raw materials, processed materials and food/water. (ST video game: New Worlds)
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