From: [[]] On inspection, the place seems worth turning over. You’re not sure what's in the crates, but you are sure you can sell it. [Find the rest of the story at ]
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - From: [[]] On inspection, the place seems worth turning over. You’re not sure what's in the crates, but you are sure you can sell it. [Find the rest of the story at ]
|
| dcterms:subject
| |
| Success title
| |
| Failure title
| |
| BroadDiff
| |
| Failure description
| - There is a bronchial watchman, , and you are in. You come across another night prowler after the warehouse’s booty. The figure takes you to task about the rights and etiquette of the modern burglar, rather too loudly. You are both forced
|
| From Card/Storylet title
| - The simple joys of villainy
|
| Rare Success description
| - There is a bronchial watchman, a narcoleptic dog and a rusty padlock between you and the wares inside. No barrier at all. The warehouse is empty. Wait, no, there's one small box on a table. It's marked as poisonous. Gloves, then.
|
| Rare Success title
| |
| Success description
| - There is a bronchial watchman, a narcoleptic dog and a rusty padlock between you and the wares inside. They are no barrier to a thief of your skills, and you are in. Lamplighter beeswax bound for the tomb-colonies, eh? That will do nicely.
|
| dbkwik:fallenlondo...iPageUsesTemplate
| |
| Description
| - On inspection, the place seems worth turning over. You’re not sure what's in the crates, but you are sure you can sell it.
|
| abstract
| - From: [[]] On inspection, the place seems worth turning over. You’re not sure what's in the crates, but you are sure you can sell it. [Find the rest of the story at ]
|