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World Conquest submitted by James Stewart Each player get's 25 IPC's and AA Gun and a Factory. Each player rolls a die and the highest roller selects his capitol and places the factory and AA gun there. That land automatically increases in value to 10 IPC's unless it is worth more. The player names his Empire. The player then spends his IPC's as he sees fit and places those units on the board. The remaining territories not selected as capitals have an "army" strength assigned to them. For instance South Africa is worth 2. Therefore there are 2 Infantry defending. If the IPC value is divisible by 2 there is one tank, divisible by 3 there is a fighter, divisible by 4 AA Gun, 5=Sub, 6=Battleship, 7=Bomber. The object is to be the last man standing. This game is really fun to play. We play on

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  • World Conquest
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  • World Conquest submitted by James Stewart Each player get's 25 IPC's and AA Gun and a Factory. Each player rolls a die and the highest roller selects his capitol and places the factory and AA gun there. That land automatically increases in value to 10 IPC's unless it is worth more. The player names his Empire. The player then spends his IPC's as he sees fit and places those units on the board. The remaining territories not selected as capitals have an "army" strength assigned to them. For instance South Africa is worth 2. Therefore there are 2 Infantry defending. If the IPC value is divisible by 2 there is one tank, divisible by 3 there is a fighter, divisible by 4 AA Gun, 5=Sub, 6=Battleship, 7=Bomber. The object is to be the last man standing. This game is really fun to play. We play on
  • The World Conquest is the main story of Fantasy War Tactics and the File:Icon Lord 05.png Lord's main objective. It is set in the Arc Continent, which consists of 12 regions all with a diverse and distinct landscape. Lord and his team of heroes conquer each island one at a time, battling monsters and such.
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abstract
  • The World Conquest is the main story of Fantasy War Tactics and the File:Icon Lord 05.png Lord's main objective. It is set in the Arc Continent, which consists of 12 regions all with a diverse and distinct landscape. Lord and his team of heroes conquer each island one at a time, battling monsters and such. It is on World Conquest where player's get the genetic fragments required to obtain other heroes. Clearing all the levels on a region unlocks the next, and unlocking regions may grant access to various parts of the game (e.g. Lost Island, Tower of Dawn, etc.) as well as giving you rewards in the form of Gene fragments.
  • World Conquest submitted by James Stewart Each player get's 25 IPC's and AA Gun and a Factory. Each player rolls a die and the highest roller selects his capitol and places the factory and AA gun there. That land automatically increases in value to 10 IPC's unless it is worth more. The player names his Empire. The player then spends his IPC's as he sees fit and places those units on the board. The remaining territories not selected as capitals have an "army" strength assigned to them. For instance South Africa is worth 2. Therefore there are 2 Infantry defending. If the IPC value is divisible by 2 there is one tank, divisible by 3 there is a fighter, divisible by 4 AA Gun, 5=Sub, 6=Battleship, 7=Bomber. The object is to be the last man standing. This game is really fun to play. We play on the World at War board.
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