About: Wilt Weapon   Sponge Permalink

An Entity of Type : dbkwik:resource/HcRZysteCVx4GAi5RjMd3A==, within Data Space : dbkwik.org associated with source dataset(s)

This spell may be cast against any one weapon within the caster's line of sight. When the spell is cast, the weapon becomes limp like damp string and is useless. The weapon stays floppy for D6 turns, then hardens again - but in whatever bent shape it was last in; a character with the Specialist Weapon skill for that weapon can ensure it returns to the right shape and someone with the Smithing skill can do the same for a metal weapon, but otherwise the owner must make a Dex check or be left with a deformed weapon. The spell has no effect on whips or magical items.

AttributesValues
rdf:type
rdfs:label
  • Wilt Weapon
rdfs:comment
  • This spell may be cast against any one weapon within the caster's line of sight. When the spell is cast, the weapon becomes limp like damp string and is useless. The weapon stays floppy for D6 turns, then hardens again - but in whatever bent shape it was last in; a character with the Specialist Weapon skill for that weapon can ensure it returns to the right shape and someone with the Smithing skill can do the same for a metal weapon, but otherwise the owner must make a Dex check or be left with a deformed weapon. The spell has no effect on whips or magical items.
Level
  • Battle Magic 1
dcterms:subject
Spell
  • Wilt Weapon
Range
  • Line of sight
MP
  • 2(xsd:integer)
dbkwik:wfrp1e/prop...iPageUsesTemplate
Ingredients
  • A small clay model of the weapon and a vial of pure, clear water
Duration
  • Instantaneous
abstract
  • This spell may be cast against any one weapon within the caster's line of sight. When the spell is cast, the weapon becomes limp like damp string and is useless. The weapon stays floppy for D6 turns, then hardens again - but in whatever bent shape it was last in; a character with the Specialist Weapon skill for that weapon can ensure it returns to the right shape and someone with the Smithing skill can do the same for a metal weapon, but otherwise the owner must make a Dex check or be left with a deformed weapon. The spell has no effect on whips or magical items.
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