In ADOM, each monster is typically categorized based on attributes relating to the monster's race, body type etc.. Each monster shares certain attributes with other monsters in the same category — usually including a common vulnerability to certain weapons (such as missiles "of -foo- slaying"). Such categories are commonly referred to as monster types, or mob types. * Animal * Construct / Unlife * Demon * Dragon * Giant (humanoid) * Humanoid * Insect * Jelly * Plant * Undead
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| rdfs:label |
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| rdfs:comment |
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| dcterms:subject | |
| abstract |
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