About: Player Versus Player/Playing With   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Basic Trope: In a videogame, players are the enemies of the other players. * Straight: A game has a mode where two or more players oppose each other. * Two players have a match in an arcade fighting game. * Justified: A reason is given ingame for why the characters are fighting. * Jim and John are arch rivals according to the story of an arcade fighter. Different players take control of Jim and John. * Inverted: A game doesn't include a PVP feature. Only one player plays at a time. Alternatively, an game where the players only work together, and can't hurt each other in any way. See Co-Op Multiplayer. * A single player arcade fighting game. * Environment vs environment. Players(?) can only watch as NPCs duke it out with each other. * Subverted: A game ha

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  • Player Versus Player/Playing With
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  • Basic Trope: In a videogame, players are the enemies of the other players. * Straight: A game has a mode where two or more players oppose each other. * Two players have a match in an arcade fighting game. * Justified: A reason is given ingame for why the characters are fighting. * Jim and John are arch rivals according to the story of an arcade fighter. Different players take control of Jim and John. * Inverted: A game doesn't include a PVP feature. Only one player plays at a time. Alternatively, an game where the players only work together, and can't hurt each other in any way. See Co-Op Multiplayer. * A single player arcade fighting game. * Environment vs environment. Players(?) can only watch as NPCs duke it out with each other. * Subverted: A game ha
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abstract
  • Basic Trope: In a videogame, players are the enemies of the other players. * Straight: A game has a mode where two or more players oppose each other. * Two players have a match in an arcade fighting game. * Justified: A reason is given ingame for why the characters are fighting. * Jim and John are arch rivals according to the story of an arcade fighter. Different players take control of Jim and John. * Inverted: A game doesn't include a PVP feature. Only one player plays at a time. Alternatively, an game where the players only work together, and can't hurt each other in any way. See Co-Op Multiplayer. * A single player arcade fighting game. * Environment vs environment. Players(?) can only watch as NPCs duke it out with each other. * Subverted: A game has a genre where players expect PVP as part of the standard feature set, but it isn't included. * An arcade fighting game doesn't include a PVP feature. Players expect a PVP feature in the fighting game genre. * Doubly Subverted: A game looks like it's going to be single player only in a genre where it's expected. But there is one (or several) stages where a second player can join in and help out. * Most of the levels in an arcade fighter are played solo. But a second player can join in on Stage 3. * Untwisted: A game has a genre where players expect PVP as part of the standard feature set and it isn't available at the start but it becomes available later. * Players cooperate to beat an arcade fighter. After the final boss is defeated, there is one last level where the players fight each other. * Zig Zagged: A selection of levels in a videogame are PVP, but not all of them. * In an arcade fighter, a players fights another player if available. They fight the computer if no other player is available. * Averted: A game does not include a PVP feature. Gamers don't expect a game of its genre to include one. * A long format RPG doesn't include a PVP feature. Players of that genre don't expect a PVP feature. * Enforced: For certain game genres, gamers expect a PVP feature. * A PVP feature is included in an arcade fighter because gamers expect it and all companies in the arcade fighter space include a PVP feature in all of their games. * Necessary Weasel: See enforced. * Exaggerated: A game where hundreds of players play simultaneously. See also Massively Multiplayer Online Games. * An arcade fighter allows four players to play simultaneously. Two is typical for the genre.
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