The Battle in Glacier Valley became a momentous conflict between what was left of the COG forces, after the fall of Jacinto, and a rising Stranded militia, commenced and staged by a fanatical former Gear, Sergeant Milliardo Morose, and his squad, Beta Five. Believing that the COG was originally set up by a mole, Colonel Hoffman coded all operations, only disclosing a few intel at a time to only a select few. With the assistance of the allied Feral, offering what was left of their forces, the COG was able to quash the militia before the weather worsened, potentially decimating all COG forces.
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| - The Battle in Glacier Valley became a momentous conflict between what was left of the COG forces, after the fall of Jacinto, and a rising Stranded militia, commenced and staged by a fanatical former Gear, Sergeant Milliardo Morose, and his squad, Beta Five. Believing that the COG was originally set up by a mole, Colonel Hoffman coded all operations, only disclosing a few intel at a time to only a select few. With the assistance of the allied Feral, offering what was left of their forces, the COG was able to quash the militia before the weather worsened, potentially decimating all COG forces.
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| side
| - COG/Feral
- Stranded Militia
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| Casual
| - See Snoblind
- See Snowblind
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| Date
| - Shortly before relocation to Vectus Island
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| Name
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| Commanders
| - *Commander Milliardo Morose
*Sgt. Richard Sanders
*Corp. Embry
*Corp. Euthle
- *Colonel Hoffman
*Sgt. Lucius Jacquin
*Capt. Jonathan Miller
*Lt. William Beret
*Sgt. Henry Towslend
*Sgt. Marcus Fenix
*Sgt. Bernie Mataki
*Corp. Damon Baird
*Madame Feral, Babel
*Chief Ground Medic, Corporal Gerard Grimes
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| Result
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| Forces
| - *Nessus
*Stranded infantry
*one cavalry units
*sniper unit
- *Valley infantry
*five squad infantry
*one sniper squad
*Feral infantry
*Feral archers
*Feral cavalry
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| Place
| - Glacier Valley, between Fort Block and Plantire Mining Station
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| Conflict
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| abstract
| - The Battle in Glacier Valley became a momentous conflict between what was left of the COG forces, after the fall of Jacinto, and a rising Stranded militia, commenced and staged by a fanatical former Gear, Sergeant Milliardo Morose, and his squad, Beta Five. After a month of losing their supplies to reoccurring raids on their outposts, the COG dispatched ten squadrons out into the bitter weather conditions of the Valley, to eliminate the insurgencies attacking their posts, which was long believed to have been either renegade Locusts, or Stranded gangs. The mission, however (Operation Farrall) was a near failure, after losing most of their squads, and coming up empty handed, until Sigma One, after trekking through the frozen wilderness for a week, returned to Fort Block with vital information concerning a major Stranded militia, staging their forces at the Plantire Imulsion Mining Station. Believing that the COG was originally set up by a mole, Colonel Hoffman coded all operations, only disclosing a few intel at a time to only a select few. With the assistance of the allied Feral, offering what was left of their forces, the COG was able to quash the militia before the weather worsened, potentially decimating all COG forces. With the militia decimated once and for all, the COG was able to safely relocate the rest of Jacinto’s remnant to their new place of residency, Vectus Island.
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