About: Magnetic Blast   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : dbkwik.org associated with source dataset(s)

Level: Galactic Demon 6 Spell Resistance: yes Charging the orb on it's stomach and Firing three arcing blasts of electricity, the Galactic demon fries it's foes. Creatures within a 30 foot cone in front of the Galactic demon must succeed in a DC: 16+Strength modifier reflex saving throw or take normal damage as well as 1d6 electricity damage per level (Max 20d6). Creatures that succeed take half damage and creatures that fail take full damage and are stunned for 1 round.

AttributesValues
rdf:type
rdfs:label
  • Magnetic Blast
rdfs:comment
  • Level: Galactic Demon 6 Spell Resistance: yes Charging the orb on it's stomach and Firing three arcing blasts of electricity, the Galactic demon fries it's foes. Creatures within a 30 foot cone in front of the Galactic demon must succeed in a DC: 16+Strength modifier reflex saving throw or take normal damage as well as 1d6 electricity damage per level (Max 20d6). Creatures that succeed take half damage and creatures that fail take full damage and are stunned for 1 round.
  • The user can release magnetic energy over a specific target area causing great damage and/or delivering great shock waves of pure force.
dcterms:subject
Row 1 info
  • Release magnetic energy on a specific target area.
Row 1 title
  • Power/Ability to:
Box Title
  • Magnetic Blast
Caption
  • Cosmic Boy , like all Braalians, can project magnetic energy.
dbkwik:powerlistin...iPageUsesTemplate
imagewidth
  • 300(xsd:integer)
BGCOLOR
  • black
abstract
  • Level: Galactic Demon 6 Spell Resistance: yes Charging the orb on it's stomach and Firing three arcing blasts of electricity, the Galactic demon fries it's foes. Creatures within a 30 foot cone in front of the Galactic demon must succeed in a DC: 16+Strength modifier reflex saving throw or take normal damage as well as 1d6 electricity damage per level (Max 20d6). Creatures that succeed take half damage and creatures that fail take full damage and are stunned for 1 round.
  • The user can release magnetic energy over a specific target area causing great damage and/or delivering great shock waves of pure force.
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