Epiclesis summons a tree of life that, within a 5 × 5 area of effect, resurrects dead players, gradually recovers HP and SP, and increases maximum HP. The tree also un-hides all players and monsters within its area of effect at 5 second intervals. Resurrection only occurs once, when the skill is cast, and affects all allies within the skill's 5 × 5 area of effect. This means that only players within the 5 x 5 area will be resurrected. Foes in PvP environments will not be resurrected. Undead element players receive no benefits from this skill.
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| - Epiclesis summons a tree of life that, within a 5 × 5 area of effect, resurrects dead players, gradually recovers HP and SP, and increases maximum HP. The tree also un-hides all players and monsters within its area of effect at 5 second intervals. Resurrection only occurs once, when the skill is cast, and affects all allies within the skill's 5 × 5 area of effect. This means that only players within the 5 x 5 area will be resurrected. Foes in PvP environments will not be resurrected. Undead element players receive no benefits from this skill.
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| Requirements
| - Ancilla Lv. 1, Judex Lv. 5
- Magnus Exorcismus Lv. 1
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| abstract
| - Epiclesis summons a tree of life that, within a 5 × 5 area of effect, resurrects dead players, gradually recovers HP and SP, and increases maximum HP. The tree also un-hides all players and monsters within its area of effect at 5 second intervals. Resurrection only occurs once, when the skill is cast, and affects all allies within the skill's 5 × 5 area of effect. This means that only players within the 5 x 5 area will be resurrected. Foes in PvP environments will not be resurrected. Undead element players receive no benefits from this skill. Recovery of HP and SP occurs in waves at 3 second intervals.
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