About: Bandit Medic   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

AttributesValues
rdfs:label
  • Bandit Medic
Cast Time
  • -
  • 1.0
  • 1.5
Cooldown
  • 1.5
  • 3.0
  • 8.0
LV
  • 1(xsd:integer)
  • 2(xsd:integer)
  • 4(xsd:integer)
Loot
  • File:Sinjid Bamboo Staff.png Bamboo Staff - 35% + 100% Luck
  • File:Sinjid Spring Water.png Spring Water - 100%
Name
  • Heal
  • Healing
  • Fireball
  • Strike
  • Bandit Medic
Type
  • ENEMY
INT3M
  • 11(xsd:integer)
AGI2E
  • 6(xsd:integer)
STR3E
  • 9(xsd:integer)
VIT3H
  • 11(xsd:integer)
AGIa
  • 193(xsd:integer)
STR1E
  • 5(xsd:integer)
INTa
  • 103(xsd:integer)
ATK2E
  • 5(xsd:integer)
VIT1M
  • 4(xsd:integer)
AGI1M
  • 8(xsd:integer)
DEF1M
  • 2(xsd:integer)
VIT2H
  • 8(xsd:integer)
ATK3M
  • 9(xsd:integer)
INT1M
  • 5(xsd:integer)
INT3E
  • 6(xsd:integer)
INT1H
  • 7(xsd:integer)
DEF2E
  • 3(xsd:integer)
AGI3M
  • 17(xsd:integer)
DEF3M
  • 4(xsd:integer)
AGI1E
  • 5(xsd:integer)
STR3M
  • 17(xsd:integer)
ATK2H
  • 8(xsd:integer)
DEF3E
  • 4(xsd:integer)
INT1E
  • 3(xsd:integer)
VIT3E
  • 7(xsd:integer)
AGI1H
  • 11(xsd:integer)
INT2E
  • 4(xsd:integer)
STR1H
  • 11(xsd:integer)
AGI2H
  • 14(xsd:integer)
FOC
  • 100(xsd:integer)
AGI3H
  • 23(xsd:integer)
VIT1E
  • 4(xsd:integer)
ATK1H
  • 6(xsd:integer)
VIT2M
  • 6(xsd:integer)
INT2H
  • 10(xsd:integer)
INT2M
  • 7(xsd:integer)
ATK3E
  • 8(xsd:integer)
ATK1M
  • 4(xsd:integer)
AGI3E
  • 9(xsd:integer)
VIT1H
  • 6(xsd:integer)
STR2M
  • 10(xsd:integer)
DEF1E
  • 2(xsd:integer)
VIT2E
  • 5(xsd:integer)
DEF2H
  • 4(xsd:integer)
INT3H
  • 15(xsd:integer)
ATK1E
  • 4(xsd:integer)
DEF1H
  • 3(xsd:integer)
ATK3H
  • 12(xsd:integer)
ATK2M
  • 6(xsd:integer)
STR3H
  • 23(xsd:integer)
AGI2M
  • 10(xsd:integer)
STR2E
  • 6(xsd:integer)
STR1M
  • 8(xsd:integer)
DEF3H
  • 6(xsd:integer)
STR2H
  • 14(xsd:integer)
DEF2M
  • 3(xsd:integer)
VIT3M
  • 8(xsd:integer)
dbkwik:sinjid/prop...iPageUsesTemplate
Properties
  • 3.0
  • X Damage
  • Scale: Wpn 1.6 / Str 0.6
  • Dispels 3 negative buffs
  • Healing for X per tick
  • Heals for X
  • Scale: Agi 1.1
  • Scale: Int 2.5
  • Scales with Intellect
Description
  • A normal attack.
  • This unit is recovering Health.
  • A homing projectile that can pass through obstacles.
  • A ranged heal that also gives the target a healing buff.
Sub
  • t
Vita
  • 39(xsd:integer)
Cost
  • 10(xsd:integer)
  • 20(xsd:integer)
  • -
Additional
  • 15.0
  • Does not stack
  • Scale: Int 0.4
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