Demigods are able to purchase and equip up to 5 Passive items, 3 Consumable or Active items, and 1 special Favor item.
* Passive items only provide bonuses that either a) are active all the time, or b) activate randomly on a condition, outside of the players control. Passive items are further seperated into 5 categories: Breastplates, Helms, Boots, Gloves, and Trinkets.
* Consumable items are one-use items players may activate anytime for an effect - they function similar to the Demigod's skills. Some Consumables also have a passive bonus (such as the Sigil of Vitality).
* Active items are similar to Consumables but are not consumed after one use. Instead, they require a Cooldown period between uses.
* Favor items are purchased with a special currency (called Favor) and are n
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| - Demigods are able to purchase and equip up to 5 Passive items, 3 Consumable or Active items, and 1 special Favor item.
* Passive items only provide bonuses that either a) are active all the time, or b) activate randomly on a condition, outside of the players control. Passive items are further seperated into 5 categories: Breastplates, Helms, Boots, Gloves, and Trinkets.
* Consumable items are one-use items players may activate anytime for an effect - they function similar to the Demigod's skills. Some Consumables also have a passive bonus (such as the Sigil of Vitality).
* Active items are similar to Consumables but are not consumed after one use. Instead, they require a Cooldown period between uses.
* Favor items are purchased with a special currency (called Favor) and are n
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| - Demigods are able to purchase and equip up to 5 Passive items, 3 Consumable or Active items, and 1 special Favor item.
* Passive items only provide bonuses that either a) are active all the time, or b) activate randomly on a condition, outside of the players control. Passive items are further seperated into 5 categories: Breastplates, Helms, Boots, Gloves, and Trinkets.
* Consumable items are one-use items players may activate anytime for an effect - they function similar to the Demigod's skills. Some Consumables also have a passive bonus (such as the Sigil of Vitality).
* Active items are similar to Consumables but are not consumed after one use. Instead, they require a Cooldown period between uses.
* Favor items are purchased with a special currency (called Favor) and are not available from the shop. Simply click the Favor item equipement slot to open the Favor item selection window. Note that it is possible to disable Favor items in the lobby's 'Game Options' window.
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