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In Real Time Strategy games that feature Resource Gathering and unit building, it is often impossible to regain resources through the retrieval of wrecks, debris or the remains of buildings. This is particularily unrealistic when the Resource Gathering technique involves breaking the raw material up into component molecules by some high-tech device. Not to be confused with the aversion of Copy and Paste Environments.

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  • No Recycling
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  • In Real Time Strategy games that feature Resource Gathering and unit building, it is often impossible to regain resources through the retrieval of wrecks, debris or the remains of buildings. This is particularily unrealistic when the Resource Gathering technique involves breaking the raw material up into component molecules by some high-tech device. Not to be confused with the aversion of Copy and Paste Environments.
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abstract
  • In Real Time Strategy games that feature Resource Gathering and unit building, it is often impossible to regain resources through the retrieval of wrecks, debris or the remains of buildings. This is particularily unrealistic when the Resource Gathering technique involves breaking the raw material up into component molecules by some high-tech device. Not to be confused with the aversion of Copy and Paste Environments.
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